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PR5 Guides - Sys21 Guides - Stats


    Poseidons: Stats Breakdown

    Aeiownedu
    Aeiownedu
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    Faction : Helike
    Posts : 83
    Join date : 2010-03-14

    Poseidons: Stats Breakdown Empty Poseidons: Stats Breakdown

    Post by Aeiownedu 6/5/2010, 11:51 am

      TACTICS (TAC)
      Every 20 points in tactics allows you to ocntrol one extra unit in battle. Also each point of tactics gives all of your units an extra 5 HP. Example, 80 tactics = 10 units on field and all units get +400hp.

      Also whoever has the highest tactics in a battle will become the Battle Commander. Note that payers and PrimeBC take precedence and that after a certain time the BC becomes locked so that no one else can take it away.

      CLOUT
      Helps you upgrade units or purchase better units in the Factory. When upgrading units, each unit has a unit quality level (UQ) which is equal to: unit level plus half you clout. When buying a unit it has an Influence requirement, where influence is: your division level plus half your clout.

      You can get a Clout Table that lists of all the units by UQ from the sgtofu site, or this =>Poseidons: Stats Breakdown 4kidk12 . Use this table to plan how you are going to upgrade your units, especially when they are maxed at level 25. NOTE once you upgrade a unit, you must follow that path, you cannot swith it to a new unit type, so choose carefully.


      Also if you have 10 or more points of clout than another player, you can see what units/level they are fighting with by viewing the battle information in the F2 map.

      EDUCATION (EDU)
      Allows you to use higher tech equipment. Tech Level (TL) is used when buying weapons for a unit in the Development Facility. A unit's TL is determined by: unit level + half your education. A player with high education can buy better weapons which means they destroy enemy units faster.

      MECHANICAL APTITUDE (MA)
      MA allows your units to carry more weight (you will always be wanting more weight). The exact amount is determined by: 1/120 of you MA multiplyed by the units original weight. Example, with 60 MA you increase a medic's original weight of 58 by an extra half for a total of 87.

      ALIEN TECH LEVEL (ATL)
      Since organic units dont really get anything to equip, they instead have ATL. Instead increasing Edu and MA to get better weapons, these stats contribute to all organic units' ATL as follows: ATL = Unit Level + (Edu + MA)/2.

      For every 10 points of ATL, organic units get more HP, armor and damage. Slanth, ubik, and mamos automatically upgrade thier weapons at ATL: 70, 100, and 140.


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